top of page
ForestFactory_Camera (9)_1136x624.jpg

Touchgrind BMX3: Rivals
 

My work as a leveldesigner at IllusionLabs
Focus Areas: Level Design, GameDesign and Setdressing Assistance. 

Skärmbild 2026-01-07 192833.png

"TheDungeonProject" (WORK IN PROGRESS)

My own personal project. A narrative, top down, dark fantasy game with puzzles and combat.
Focus Areas: Level design, Pixelstyle art with simple animations,
3d sculpting in blender, Blueprint Scripting.

Enviroment artist projects
 

Personal Environment artist projects where I learn to make environments in different styles like 2D, 3D, Fantasy or Realistic. Working mainly in Blender and Unreal Egnine 5.
Focus Areas: Game Art & Environment Artist.

Cover.png

Prime Escape

Metroid Prime inspired 1st Person shooter Experience.
Focus Areas: Level design, Combat Design,
Space-Planning & Basic Scripting.

GROUP PROJECT FROM TheGameAssembly

Full game experiences made at The Game Assembly working tightly together with

Programmers, Animators, Artists & Technical Artists

These games run on game engines that we as a group construct from scratch.

P8_Megalonom_Screenshot_2.png

Megalonom

Top down adventure game

You are a hungry tigershark! Eat all the food you can find and collect keys to open gates. Hide from the guards and make your way to the festival to eat the largest dessert of the city.

Niklas Hagerman

  • LinkedIn
bottom of page