Stealth Assassin Project
A Third Person Stealth Adventure
Highlights video
Introduction
You play as an assassin, hired to eliminate a
rich businessman.
Sneak into the mansion and use your environment to hide and perform your assassinations.
Disguise yourself as common workers to blend in and find out information about your target's movement pattern.
Summary
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Individual solo project spanning 7 weeks of work.
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Focus on designing, planning, and building the level
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Working with templates and simple scripts
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Game planning and world building
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AI placement and AI patrols
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Note:
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Template scripts not made by me.
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Most of the meshes are from Marketplace Asset Packs
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The Project
Several methods can be used but the main goal is to make it look like an accident.
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The target can be eliminated in 5 different ways. Many details have been planned for this and every elimination has its own path.
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More than one path or method may be used to enter the mansion.
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The workers of the mansion can be eliminated and their outfits may be used as a disguise.
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Conversations are held by the servants and workers, they may leave useful hints for the mission.
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Certain items can be used to create a trap for the target to walk into.
Ways to enter mansion
Elimination exaples
The "Pest B Gone" Elimination
1. Gardeners mention the "Pest B Gone" in conversation.
3. Put in soup (Can also be put in drink by the bar)
2. Grab "Pest B Gone" from the renovation area.
4. (If put in soup) It will be served by the servant and the target will eventually have a "last supper" .
Path for the "Blowdryer Elimination"
Top down perspective: 1st Floor
Top down perspective: 2nd Floor
Metrics
The Process
Overview/Planning
Trying out layouts for the manison and how they leave room for different kinds of eliminations.
(Not everything from drawings is final)
Planning how the target can be connected to the different NPCs around the manision and how the player can collect information about the targets whereabout pattern.
Leading up to a elimination that could look like an accident
(Not everything from drawings is final)